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Snapping To A Grid - Trouble With Mathf.Round

Hey :) This is hard for me to explain so please bare with me. In my scene I have objects (Mods) that can be dragged around from above, these then snap to a grid. This works for any objects that has...

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Circle GUI Button, Javascript?

I've seen some around the forums written in C#, but I cant use that, since I cant modify it when I only know Javascript, and I have no idea where to go about it. Does anyone have any premade scripts,...

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round a float to closest 1/4 / find closest number

Hello, I've run into a problem, I've been messing around with Mathf.Round, But i cant make it to round to the closest 1/4 instead of the closest full number. example 2.10f will become 2.00f 2.17f will...

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Rotate problem.

there is a cube and the y rotation of the cube is random. How can i round the rotation to 90 or 180 or 270 or 0(to the nearest number)?

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Zombie Round Script Help

I have a small problem with my zombie round script I've been tweaking. I've fixed 5 errors I've gotten with the script but I can't figure out what is causing an "expecting ), found :". But I've changed...

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How to round or convert doubles?

Hey all! I am having an issue with doubles. I need a way to either round doubles to the nearest integer, or to convert them to a float or an int. Specifically, I need to get doubles to work with...

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Cut Texture2D in circle format

I'm trying to make a square facebook profile fit in a rounded border by clipping its edges. I have the square texture, but I can't find any function to make it rounded, in a circle format Any help??...

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Trouble with Round Generating

Hey everyone! Currently I'm having trouble with a block matching game I'm creating. I've got the main functionality of everything down, but I still need to allow the game to create "Rounds" (i.e. Round...

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Start new round after checking neighbors C#

In the game I'm working on, I want a new round to start when the player has 5 or less blocks that do not have matching neighbors. I already have a function that calls and checks for neighbors, but it...

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Round control and enemy control issues - Javascript

In the game I'm currently designing, I'm spawning enemies over time and after a certain amount of enemies are spawned/killed (or after a certain amount of rounds), I want the boss to spawn at the top...

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How to make a round terrain?

I want to make an earth and I don't know if I should do it in a modeling application. If I do than how will I add water.Should I make two meshes? One for water and one for the terrain?

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Round Timer: Time.smoothDeltaTime stops the clock...

using UnityEngine; using System.Collections; public class EnemySpawn : MonoBehaviour { public float timeLeft = 300f; public float roundPause = 60f; int numEnemies = 100; public GameObject enemies;...

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Round to 0.5, 1.5, 2.5 ...

Is there a way to round a number in increments of one but to be offset by one? So for example if a number is 0.7 it would round down to 0.5 and if a number is 1.2 it will round up 1.5. Would it use...

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Warp Shader?

How can I make a flat plane with boxes sticking out look round like [this]?[1] [1]: http://24.media.tumblr.com/cc49cdf98ae63b622b931568d8d31c99/tumblr_n62hrh2H1P1r4mh0bo1_500.gif

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Round x, y and z values of object?

Hey, I'm wanting to have the objects in my scene snap to a grid and so Ive been trying to round the x, y and z values of these objects to the nearest full numbers hoping it would give this effect. My...

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How can I detect when a float value crosses an integer threshold?

I have a float value that I'm trying to have trigger a sound event whenever it crosses past an integer threshold. The user is able to increment the value in 0.1 increments. In other words, whenever the...

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round numbers in JS

Hello. I need help with something I never saw before... If it possible to round numbers with comma so that the comma dissapears? **Example: From 20,384903 to 20** Thank you for any help ;)

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how do you make a map which can be circumnavigated?

im trying to make a map which if you go to one edge you appear at the otherside.

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Round Slider (Circle shaped slider GUI control)

Are there any GUI examples that creates a round slider control sort? By slider I mean ones like this [http://docs.unity3d.com/Documentation/ScriptReference/GUI.HorizontalSlider.html][1] To get an idea...

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Is it possible to round down 0.99 to 0?

Hey guys! I was wondering if it was possible to round down numbers by just stripping of the decimal places of it. 0.75->0 , 5.1 -> 5 etc. Maybe it'd be possible by converting floats to ints, but...

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